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Posts tagged with :godot:

ShawnMalluwa-U04BBP8H9FA
@ShawnMalluwa-U04BBP8H9FA0
day 8 of #10-days-in-public! :10daysinpublic: I MAKE RECTANGLE MOVE THROUGH THE NETWORK :internetexplorer: :tw_bangbang: HUGE FOR TROUT POPULATION also i clone drive so i can have bigger ssd at work yayayaya
https://scrapbook-into-the-redwoods.s3.amazonaws.com/fef337c6-459b-4e44-b19e-b72b83fb9c88-image.png
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sanziana
@sanziana0
Day 2 of #10-days-in-public Hi everyone! Today, I learned how to get input from the keyboard and mouse in Godot (how to make an input map, and also how can I open the documentation if I press cmd+click on a function 😅), how to make nodes communicate with each other (I practiced with shared functions, unique names, and more complex paths), and I learned more about different types of nodes such as Area2D, StaticBody2D, RigidBody2D, CharacterBody2D. I also delved a little bit into collision theory and how physics work in the engine. Tomorrow I'm planning to explore more the physics built in Godot, and to practice what I've learned today into more complex scenes. See you tomorrow!
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sanziana
@sanziana0
Day 1 of #10-days-in-public: Today, I started exploring Godot. I learned about nodes and scenes (and how to import scenes into scenes), the basics of GDScript (since I already know Python and C++, this was the easiest part), and about delta time. Today, I mostly messed around with the interface to accommodate myself with the engine (it is my first one!). I read the docs and I follow Clear Code amazing tutorial (youtu.be/nAh_Kx5Zh5Q?si=YzWarMtjToemdvpK) P.S. Also started the Nand2Tetris course. Computer architecture really starts to intrigue me (I attached some of my notes 😅) See you tomorrow!
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ShawnMalluwa-U04BBP8H9FA
@ShawnMalluwa-U04BBP8H9FA0
got moving items between the players inventory and an arbitrary container working in Godot!
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ShawnMalluwa-U04BBP8H9FA
@ShawnMalluwa-U04BBP8H9FA0
realized i dont really learn following tutorials, and so i've decided to try and make my own bespoke inventory system in godot. so far, ive learned a bit about resources, and store my items using a custom itemdata resource, which are then stored into inventory resources. provided an inventory resource, my gui can render the inventory resource by creating a slot for every item. gonna try and get this more usable
https://scrapbook-into-the-redwoods.s3.amazonaws.com/5d6b43ec-1b21-4098-b51b-4af4039fdf29-image.png
ShawnMalluwa-U04BBP8H9FA
@ShawnMalluwa-U04BBP8H9FA0
got pickups working. they're minecraft style rn where you walk into them to pick them up (as per le tutorial) but I'm gonna change it later to press E to pickup bc doing that in morrowind is satisfying
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ShawnMalluwa-U04BBP8H9FA
@ShawnMalluwa-U04BBP8H9FA0
making inventory system while I wait for a meeting
https://scrapbook-into-the-redwoods.s3.amazonaws.com/6607f93e-f2c1-4ece-833c-c222a0914407-image.png
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